OJFSegmentedProgressView

I’ve always been good at creating “parts” of apps but I have trouble completing the rest of the app to go around it. So I decided to create an open-source iOS control and make it available through CocoaPods. The control is a segmented progress view, it displays progress between 0.0 and 1.0 in segments. It … Continue reading

The invisibility of good UX

In the beginning I only had Netflix. I used it as the predominant way of accessing movies and TV series. I never had a complaint other than it seemed to be lacking in its listing of shows. After a few months I decided to sign up to LoveFilm instant also. As a developer of iOS … Continue reading

Real Racing 3 – why all the commotion?

So, if you haven’t heard already, Real Racing 3 is on the App Store for iPhone and iPad. The game looked unbelievable in previews and it’s “free” so I downloaded it the day of release and it’s a big game. When I started playing it obvious why it’s so big. The graphics are on a … Continue reading

Test Driven Development

More and more I’ve been hearing about Test Driven Development and how amazing it is. I’ve seen a couple of talks about it and a couple of people from work have also mentioned it. So I thought I’d finally have a go and see what the fuss is about. I bought Graham Lee’s book – … Continue reading

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One app per month

After watching a talk at Refresh Teesside about someone who was making a short video each month for 2012 I have decided to do the same for 2013. My goal is to start a new app on the first day of each month and then submit to the App Store on the last day of … Continue reading