GameplayKit Validators
GameplayKit introduced a load of really useful data structures and algorithms when iOS 9 was released and I've barely scratched the surface of them. I'm not …
GameplayKit introduced a load of really useful data structures and algorithms when iOS 9 was released and I've barely scratched the surface of them. I'm not …
I recently posted a question on StackOverflow... Chaining Multiple Async Functions in Swift This eventually lead me to watching the excellent session from WWDC 2015... Advanced NSOperations …
This is a must watch and a lesson in how to do lightning talks. Francesco’s “SpriteKit & Friends” lightning talk from iOSDevUK 2015. The amount …
I’m on my way home from another excellent iOSDevUK conference in Aberystwyth. This is the 5th time I have attended and every year it delivers …
One of the awesome new features introduced in Xcode 7 was the ability to add pages into a Swift Playground. It doesn't seem like much …
Back in October I wrote a short article about using a static UITableView as a device for laying out a page dedicated to a single …
I have seen a number of excellent posts that explain the differences between storyboards, nibs and code for creating UIs. I have also seen (recently) …
I've worked as a developer (on various different languages and systems) over the past 6 years. Before that I worked in tech support and help …
I went to see Birdman the other day after it was recommended by a friend. Really excellent film. It won't be in the cinema for …
The problem It wasn't long after I started iOS development that I realised that UITableView can be used not just as a way of displaying …