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Oliver Foggin
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Archive for category "Code"

Category: Code

GameplayKit Validators

oliverfoggin December 6, 2016 Code / GameplayKit / Playground / Swift0 Comments

GameplayKit introduced a load of really useful data structures and algorithms when iOS 9 was released and I've barely scratched the surface of them. I'm not …

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Advanced NSOperations: NSURLSessionDataTask vs NSURLSessionDownloadTask

oliverfoggin July 17, 2016 Code / Playground / Swift1 Comment

I recently posted a question on StackOverflow... Chaining Multiple Async Functions in Swift This eventually lead me to watching the excellent session from WWDC 2015... Advanced NSOperations …

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SpriteKit and Friends

oliverfoggin September 11, 2015 Apps / SpriteKit3 Comments

This is a must watch and a lesson in how to do lightning talks. Francesco’s “SpriteKit & Friends” lightning talk from iOSDevUK 2015. The amount …

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Animated Sorting Algorithms - Rich Playgrounds

oliverfoggin June 22, 2015 Code / Playground / Swift1 Comment

One of the awesome new features introduced in Xcode 7 was the ability to add pages into a Swift Playground. It doesn't seem like much …

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Animal Browser version 2 - UIStackView, UIScrollView and Swift

oliverfoggin June 17, 2015 Code / iPhone / Swift2 Comments

Back in October I wrote a short article about using a static UITableView as a device for laying out a page dedicated to a single …

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Storyboards, Nibs or Code - Anatomy of an App.

oliverfoggin February 28, 2015 Apps / Code / iPhone / Objective-C4 Comments

I have seen a number of excellent posts that explain the differences between storyboards, nibs and code for creating UIs. I have also seen (recently) …

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Birdman and Text Animations

oliverfoggin January 23, 2015 Apps / Code / iPhone / Swift1 Comment

I went to see Birdman the other day after it was recommended by a friend. Really excellent film. It won't be in the cinema for …

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Using a static UITableView as a layout device

oliverfoggin October 29, 2014 Apps / Code / iPhone / Objective-C7 Comments

The problem It wasn't long after I started iOS development that I realised that UITableView can be used not just as a way of displaying …

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Controlling "animations" with a UIScrollView

oliverfoggin October 2, 2014 Code / General / iPhone / Objective-C / UX4 Comments

This is something that I've done a number of times myself but also something that I see fairly regularly popping up on Stack Overflow. The …

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Paint Code Slider

oliverfoggin January 15, 2014 Code / Objective-C1 Comment

I saw the Humble Bundle today for $19.99 and in it was PaintCode! Definite must buy if it’s still available when you’re reading this. I …

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